Marling School case study

Details of the school's project, carried out as part of the Skills Gap pilot programme

Marling School Case Study

Marling School and Renishaw, Gloucestershire were part of the  initial pilot programme launched in October 2013 and  completed in May 2014.

Being guided by an expert, with up-to-date industry experience, was invaluable ….We’ve all gained rapidly in confidence and knowledge and I can already see this having a variety of cross-curricular applications to improve pupils’ learning.” - Steve Berry, Head of Design and Technology, Marling School

Marling school’s teachers’ skills development focused on computer programming, advanced electrical & electronic systems, using intelligence in products.

Working with Renishaw, the school project, delivered to Y8 pupils, was to design and make a robot ‘buggy’ that could be programmed for controlled movement.  The project also aimed to develop students’ skills inself-management, determination, creativity and risk-taking.

Outcomes:

Teachers reported:

 
  • new knowledge and skills, particularly related to computer-programming
  • increased skills in creative lesson planning linked to curriculum & business needs; giving careers advice 
  • benefits including increased confidence; career progression opportunities; working as a team and  with external people; learning from both colleagues and pupils; greater D&T profile in school

“Brilliant programme and support element is very important.”

 

Pupils’ surveys showed:

 
  • 86% found project interesting
  • 90% have used new skills
  • 81% enjoyed working with business
  • 71% enjoy studying D&T

“I really enjoyed the project: because of it I might look at going into DT later on.”

 

Business coaches reported:

  • learning new skills in both coaching and working with young people
  • significantly increased understanding of D&T
  • developing some additional skills themselves in buggy building and programming

“..enjoyed opportunity to work on a different project and to see children get excited about engineering.

Note:  4 D&T staff participated; 42 pupils were surveyed; 3 business coaches gave feedback.

See the teaching resources, created through the project - Programmable Components